![]() ![]() Mergers on the other hand are best used to cut down on the amount of conveyers that need to be used and are particularly helpful when the player is trying to direct parts at the end of their factory into storage containers. Splitters are great for when the player has crafted a high number of simple parts and wants to split them between Assemblers to create higher-tiered parts. Use Splitters, Mergers, and Wall Mounted Sockets - Splitters and Mergers are a big part of any organized factory because they will allow the player to properly direct crafted parts in different ways. This is particularly useful as the player has to travel further and further away from their main hub area in order to get their hands on different resources. To keep things running smoothly players will instead want to set up trains and drones in Satisfactory that can quickly transport resources around the world. While conveyor belts are perfect for nearby nodes, this form of transporting resources can actually be very slow over longer distances. Set Up Proper Supply Lines - As the player makes it further into the game they will need very efficient supply lines in order to keep up their high demand for resources. The player then just has to direct the resources they need away from their old factory and to the more efficient one. ![]() They can set all of their machines and power sources up how they wish and then wait to activate it until its all put together. While this more chaotic factory is creating things the player can then spend their time working on a much more efficient factory nearby. Instead, it is better to construct a haphazard and kind of chaotic factory at first that will help the player push their way through the first couple of Tiers. Use A Chaotic Factory While Making an Organized One - One of the biggest mistakes that players can make though is attempting to create an organized factory in Satisfactory immediately in the game, which will take players a lot of time in the early hours. Have an Iron, Copper, or Steel part factory or floor. Rather than separating based on resource type, the player should instead separate their areas based on the kinds of parts being crafted. This gets a little more difficult with complicated part types like Steel that require Iron, Copper, and Coal to create. This can get very confusing very fast, so it's best to either build a separate factory or an additional floor for any other Resource types. If the player has a section of their factory that is being used to convert Iron Ore into simple Iron parts then they don't want to toss machines that make Copper parts in there. Check out the discord for a full roadmap, and channel for adding your own suggestions.Keep Things Separated By Type - One of the most important things that players can keep in mind when designing their factory is to keep things separate and in their own areas.Full RGB colour choice for personalisation and accessibility.Inclusion of verticality via use of multiple floors, which you can switch between.The tool is constantly growing, here are some elements that will hopefully make it into future releases: ![]() For any bug reporting or suggestions, feel free to join the SaLT discord. ![]() NOTE: The tool is currently in development so may contain bugs or have missing features. The tool is completely free, however I'm incredibly thankful for any donations made :) The primary development target is the standalone Windows version, so it may be more stable and up to date during development. You can use SaLT in the Itch.io web player above by using "Run Tool", or get the standalone Windows version by hitting the download button. Various colour options are available in the settings to cater for colour-blindness and style preferences which are saved between sessions. You have the ability to drag and drop all of the various buildings from Satisfactory and connect them via conveyors and pipes using a simple line-node based system. Importing a design is just as simple paste the text and hit the Import button. At any stage you can export your designs into a text format that can be shared via a simple copy/paste to Discord, e-mail, or other. Using the tool you can experiment with different designs to create an efficient and aesthetically pleasing factory or make a mess, your call. SaLT (Satisfactory Layout Tool) is a simple program to be used in conjunction with the Coffee Stain Studios game Satisfactory to assist in planning and layouts. ![]()
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